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AI Insights · Timothy · July 2022

Performance of Top 5 Boat Games on Unified Platform in Central America - Q2 2022

Top boat games in Central America saw varied performance in Q2 2022, with notable trends in downloads, revenue, and active users.

Performance of Top 5 Boat Games on Unified Platform in Central America - Q2 2022

In the second quarter of 2022, the top boat games in Central America showcased diverse performance metrics across downloads, revenue, and active users on a unified platform. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.

Battle of Warships: Online from MobileGDC experienced a steady revenue stream, peaking at approximately $619 in the week of May 9. Weekly downloads showed varied trends, with a high of 15.4K in mid-April and a low of 8.8K towards the end of May. The app maintained a consistent user base, starting at around 49.9K active users in late March and ending with approximately 44.2K by the end of June.

Battle Warship: Naval Empire by Special Gamez saw significant fluctuations in revenue, with notable peaks of $8.3K in mid-June and $9.8K at the end of May. Downloads varied widely, spiking to 7K in the last week of May before dropping to 462 in mid-June. Active users mirrored this trend, starting at 4.5K in late March, peaking at 12.3K at the end of May, and ending at 8.4K by late June.

Flippy Race from Ketchapp had modest revenue, peaking at $36 in mid-April. Downloads saw a notable increase towards the end of the quarter, jumping from 1.3K in early April to over 5K in mid-June. Active users followed a similar pattern, rising from 6.8K in late March to a peak of 10.3K by mid-June.

Real Cruise Ship Driving Simul by Extreme Simulator had no recorded revenue throughout the quarter. Downloads peaked at 4.2K in late April but gradually declined to 558 by the end of June. Active users also saw a downward trend, starting at 1.4K in late March and decreasing to 664 by the end of June.

Island building! Build a house from GoKids! publishing showed minimal revenue, with a peak of $19 in mid-June. Downloads remained relatively stable, with a significant spike to 6.1K in the last week of June. Active users exhibited a slight increase, starting at 8.7K in late March and reaching a peak of 10.9K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022